Gather fuzzy friends! Fight the boss! Fight the boss again!
This is my first ever Ludum Dare, and I might have tried to bite a little too much. The end result actually works (!), but the cats are a bit buggy sometimes.
The game was build entirely in 48 hours for the Compo category. Everything was done by me: art, music, code and all. My god, time flies!
Theme was: Growing
- a-d to move.
- spacebar to jump.
- click and hold on critters or the boss.
I’ve been thinking and imagining a critter collection game for a long time, this was the perfect occasion to make a prototype. I now believe just pressing “capture” on critters is not a fun enough mechanic. Running around with all the animals is totally awesome. And I really need to work on level design 🙂
Everything grows! Except you.
Hope you enjoy o/